#pragma once

#include "GlutStuff.h"
#include "LinearMath\\btVector3.h"
#include <math.h>

void DrawArrow(float x1, float y1, float z1, float x2, float y2, float z2, float r, float g, float b);
void DrawArrow(const btVector3& start, const btVector3& end);
void DrawArrow(const btVector3& start, const btVector3& end, const btVector3& color);
